Center for Quality Improvement and Innovation (CQII), New York State Department of Health AIDS Institute

Interactive Exercises for Trainers to Teach Quality Improvement in HIV Care Online
The CQII Virtual Game Guide was designed to make over 25 games and exercises more broadly available to teach quality improvement more effectively in virtual learning settings. Trainers, teachers, and educators can utilize this Virtual Game Guide to interactively engage anyone else who is interested in improving HIV care. The use of these virtual games can make your online meetings livelier and most importantly, teach valuable quality improvement skills.
- Four Corners. An icebreaker that allows participants to get to know each other and to find a group identity. Slides (PPTX)
- Quotations. A knowledge-testing game that requires collaboration among participants. Slides (PPTX). Slides (PPTX)
- Parade of Flags. An icebreaker that allows participants to get to know each other and to find a group identity. Slides (PPTX)
- No “I” in Team. A game to get to know each other and strengthen communication skills. Slides (PPTX)
- Knot or Not. An interactive game to guess the result based on demonstrations. Slides (PPTX)
- Crossing the Line First. An icebreaker game to get to know each other and learn about win-win situations. Slides (PPTX)
- Survival Games. A team problem-solving game that emphasizes prioritization and collaboration.
Survive the Moon Handout (DOC) - Slides (PPTX)
Survive the Sea Handout (DOC) - Slides (PPTX)
Survive a Winter Plane Crash Handout (DOC) - Slides (PPTX)
- Zin Obelisk. A competitive game among teams to teach problem-solving and group decision-making. Participant Handout (DOC) - Facilitator Handout (DOC) - Slides (PPTX)
- What Should We Do About the Neighbors?. An icebreaker that fosters problem-solving and strengthens communication skills. Slides (PPTX)
- How High Will You Bid?. An interactive icebreaker that teaches about taking risks. Slides (PPTX)
- Headliner. An exercise to outline key successes and accomplishments of a team. Slides (PPTX)
- Poll Everywhere Competition. A timed multiple-choice quiz where everyone participates individually. Handout (DOC) Slides (PPTX)
- QI Jeopardy. An interactive question-and-answer game to learn about key concepts. General HIV Slides (PPT) - create+equity Slides (PPTX) - SDOH Slides (PPTX)
- Who Wants to Be A Millionaire. A multiple-choice knowledge-testing game that requires collaboration. Slides (PPTX)
- Scavenger Hunt. A team-based game that emphasizes interaction and teamwork. Slides (PPTX)
- Draw the Pig. An interactive drawing game that teaches standardization. Slides (PPTX)
- Win As Much as You Can. An interactive team-based game to competitively learn about making group decisions. Handout (DOC) Slides (PPTX)
- Public Goods. A competitive game of teams to learn about balancing diverse interests. Slides (PPTX)
- Estimation. A guessing game to learn about the increased accuracy of teams compared to individuals. Handout (DOC) Slides (PPTX)
- Mr. Potato Head. A team building game to identify key essential elements and to understand team roles. Slides (PPTX)
- Cash Register. A problem-solving game that requires collaboration and sound listening skills. Handout (DOC) Slides (PPTX)
- NY Times Problem-Solving Puzzle. A problem-solving game that requires identifying patterns in numbers to test individual hypotheses. Slides (PPTX)
- Selling Spread. An interactive demonstration about spreading new innovations and how others adopt new ideas. Slides (PPTX)
- Candle Problem. A problem-solving game that requires individual creativity. Slides (PPTX)
- Peanut Butter and Jelly. A demonstration with everyone participating that teaches proper documentation of process steps. Slides (PPTX)
- Think Inside the Box. A team-based game to test different problem-solving skills. Slides (PPTX)
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